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He chooses an additional trigger every two knight gallant levels after 1st.
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Sword Arts are only recovered this way once per round. Recovering sword arts can be done two ways, at 1st level, he chooses one of the following triggers to recover a sword art. Unlike regular swordskills, sword arts cannot be practiced or perfected. He gains another sword art every two knight gallant levels after 3rd. He gains his first sword art at 1st level and another at 3rd level. He still gains the +1 bonus to DCs if he is using a sword he created himself. The DC of sword art is 10 + his knight gallant level + his Charisma modifier. However, they follow the same rules of use based on his class he has swordplay in. Unlike regular swordskills, sword arts do not need to be readied and are always available to the knight gallant. Sword Arts ( Su)Īt 1st level, the knight gallant has learned to master sword skills in a new form known as Sword Arts. If the knight gallant has the Martial Training or Advanced Martial Training feats, swordskills gained from those feats are instead treated as “Sword Arts” for the purpose of recovery (see below). He treats his knight gallant levels as sword saint levels for the purposes of his swordplay abilities and his swordskills, except for swordskills known/readied. Trained in Swordplay ( Ex)Īt 1st level, the knight gallant’s swordsmanship is not without merit and continues to grow. This limit break requires only is a swift action. This limit break lasts for 1 round + 1 round per two knight gallant levels after 1st.
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#Pathfinder gallant inspiration plus
Additionally, all allies gain 10 temporary hit points, plus an additional 5 temporary hit points per knight gallant level after 1st that lasts until the limit break ends or lost from damage. This bonus increases by another +1 per two knight gallant levels after 1st. Galvanize ( Su): This Limit Break allows the knight gallant to rally himself and allies to the fight, never backing down and to press on forward, granting a +1 morale bonus to attack and damage rolls to himself and allies within 30 feet. Limit Break ( Su)Īt 1st level, the knight gallant receives the Limit Break (Galvanize). Knight gallants are proficient with all simple and martial weapons, knight swords, all types of armor (light, medium, and heavy), and shields. Knight Gallent Talent, Sword Arts, Stalwartįormation Tactics, Graceful Swings (+5), Legendary KnightĪll of the following are class features of the knight gallant prestige class. Trained in Swordplay, Sword Arts, Knight Gallent Talent, Limit Break Skill Points Per Level: 4 + Int modifier Table: Knight Gallant Level The knight gallant’s skills (and the key ability for each skill) are Acrobatics (Dex), Diplomacy (Cha), Intimidate (Cha), Knowledge (Nobility) (Int), Perception (Wis), Profession (Wis), Sense Motive (Wis), Survival (Wis). Special: Must have at least 2 Swordskills, either from a class that grants access to Swordplay, or the Martial Training feat. Skills: Diplomacy 2 ranks, Intimidate 2 ranks, Knowledge (Nobility) 7 ranks, Sense Motive 2 ranks. To qualify to become a knight gallant, a character must fulfill all the following criteria. Their swordskill prowess, and presence on the battlefield is unmatched by any warrior. Honing their swordskills, and becoming commanders on the battlefield, these valiant knights earn the title “Knight Gallant”. Noble swordsman who earn their valor and honor on the battlefield.